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Build retro low-poly assets faster

This page explains how to use the editor, how to prepare importable JSON, and how to ask any external LLM to generate assets and animations for LowPoly64.

What this app is

LowPoly64 is a retro 3D editor for building low-poly objects, character pieces and simple animations with JSON-first workflows.

Project page: https://github.com/IAnMove/LowPoly64

Basic workflow

1. Create or import

    2. Edit in the viewport

      3. Add animation when needed

        4. Export your result

          SVG workbench

          Use the SVG workbench when you want to import raw SVG, a file, pixel art or text and keep the original source attached to the generated model.

          Source modes

            Roundtrip and editing

              Inflated head recipe

                Guardrails and limits

                  Avatar Forge

                  Use Avatar Forge to assemble rig-ready humanoid avatars from curated body and face presets, then reopen those avatars later through the saved recipe.

                  Create and edit

                    Roundtrip and persistence

                      Rig and export

                        Scope and limits

                          Speech Lab · beta

                          Compare SVG, cutout and 3D jaw mouths on three characters.

                            New gesture analysis needs the local engine. GLB contains movement; audio is separate.

                            Open Speech Lab ↗

                            AI textures

                            Use the AI texture workflow to configure a backend, write or enhance prompts, generate directly into the canvas or a tile, and keep local backups while you iterate.

                            Setup and backends

                              Prompt workflow

                                Grid and tile editing

                                  Auto-save and backups

                                    Template files on disk

                                    Reusable library assets now live as one JSON file per asset under src/data/templates.

                                    Folders

                                      Rules

                                        Template file example

                                        Object JSON

                                        LowPoly64 imports objects as a root object with a name and a pieces array. Each piece describes one visible part of the model.

                                        Important fields

                                          Supported geometry types

                                          Validation limits

                                            Object JSON example

                                            Animation JSON

                                            Animations target piece names that already exist inside the selected group. Tracks can animate position, rotation, scale and visible.

                                            Important fields

                                              Import flow

                                                Validation limits

                                                  Animation JSON example

                                                  Ready prompts for LLMs

                                                  These prompts are designed for ChatGPT, Claude, Gemini, DeepSeek, Mistral, Grok or similar tools. Paste the prompt, then add your asset description at the end.

                                                  Light object prompt
                                                  Full object prompt
                                                  SVG head prompt
                                                  Light animation prompt
                                                  Full animation prompt

                                                  Ways to create JSON

                                                  There is no single best path. Choose the workflow that loses the least information for the asset type you are building.

                                                  Practical options

                                                    Recommended sequence

                                                      Quality checklist

                                                      Use this checklist when you want JSONs and animations that are good enough to keep, not just good enough to import.

                                                      Object quality

                                                        Animation quality