LowPoly64 Help
Back To Editor

Build retro low-poly assets faster

This page explains how to use the editor, how to prepare importable JSON, and how to ask any external LLM to generate assets and animations for LowPoly64.

Basic workflow

1. Create or import

    2. Edit in the viewport

      3. Add animation when needed

        4. Export your result

          Template files on disk

          Reusable library assets now live as one JSON file per asset under src/data/templates.

          Folders

            Rules

              Template file example

              Object JSON

              LowPoly64 imports objects as a root object with a name and a pieces array. Each piece describes one visible part of the model.

              Important fields

                Supported geometry types

                Validation limits

                  Object JSON example

                  Animation JSON

                  Animations target piece names that already exist inside the selected group. Tracks can animate position, rotation, scale and visible.

                  Important fields

                    Import flow

                      Validation limits

                        Animation JSON example

                        Ready prompts for LLMs

                        These prompts are designed for ChatGPT, Claude, Gemini, DeepSeek, Mistral, Grok or similar tools. Paste the prompt, then add your asset description at the end.

                        Light object prompt
                        Full object prompt
                        Light animation prompt
                        Full animation prompt

                        Ways to create JSON

                        There is no single best path. Choose the workflow that loses the least information for the asset type you are building.

                        Practical options

                          Recommended sequence

                            Quality checklist

                            Use this checklist when you want JSONs and animations that are good enough to keep, not just good enough to import.

                            Object quality

                              Animation quality